• So once I b the mutated ape we are gonna be so rich , I’m tryin to tell you
    So once I b the mutated ape we are gonna be so rich , I’m tryin to tell you
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  • Good morning world!!!!! Rich into wealth is where we r headed
    Good morning world!!!!! Rich into wealth is where we r headed
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  • Can’t wait to be rich
    Can’t wait to be rich
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  • RICH COIN (RICH) Token Listed on Tokpie 📈
    👉 Hyper-deflationary altcoin on the Ethereum chain ✨
    https://tokpie.io/blog/rich-coin/
    #RICH #token #RICHCOIN #ERC20 #Autoreward #deflation
    RICH COIN (RICH) Token Listed on Tokpie 📈 👉 Hyper-deflationary altcoin on the Ethereum chain ✨ https://tokpie.io/blog/rich-coin/ #RICH #token #RICHCOIN #ERC20 #Autoreward #deflation
    TOKPIE.IO
    Discover RICH COIN: RICH Token
    Find a description of the RICH COIN project. Learn about the RICH token. Get a guide on how to trade RICH tokens for ETH.
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  • K-12 is taxpayer funded. We do that as a society so we can lessen the amount of dumbasses running around. It's unfortunately structured more for corporate needs than I'm happy about, but it's better than no public education system at all. Even if I never had kids, I would still want my tax money going to education, simply because I'm not a fan of stupid. There is no reason to stop publicly funded education after high school. That happens because at 18yrs old you can sign legal docs on your own so they are going to start milking you to line the pockets of the already rich. You want to succeed? Better saddle yourself with debt straight out the gate. That's the warped ass way we are allowing the corporate structure to do us and it has got to fucking STOP! And medical debt??? People dying rather than burdening their families with the cost of treating their cancer. People rationing their medications or having to choose between meds and food. It's wrong. When so many other nations are able to have publicly funded higher education and healthcare, the rhetoric that these things are radical is laughable. I want our people to be healthy and well educated. That's some pretty common sense, basic, low bar, kinda stuff if you ask me. I see nothing radical about it.
    K-12 is taxpayer funded. We do that as a society so we can lessen the amount of dumbasses running around. It's unfortunately structured more for corporate needs than I'm happy about, but it's better than no public education system at all. Even if I never had kids, I would still want my tax money going to education, simply because I'm not a fan of stupid. There is no reason to stop publicly funded education after high school. That happens because at 18yrs old you can sign legal docs on your own so they are going to start milking you to line the pockets of the already rich. You want to succeed? Better saddle yourself with debt straight out the gate. That's the warped ass way we are allowing the corporate structure to do us and it has got to fucking STOP! And medical debt??? People dying rather than burdening their families with the cost of treating their cancer. People rationing their medications or having to choose between meds and food. It's wrong. When so many other nations are able to have publicly funded higher education and healthcare, the rhetoric that these things are radical is laughable. I want our people to be healthy and well educated. That's some pretty common sense, basic, low bar, kinda stuff if you ask me. I see nothing radical about it.
    12
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  • Lotta famous, rich, and powerful people need to be brought before a judge. This cannot end with Maxwell.
    Lotta famous, rich, and powerful people need to be brought before a judge. This cannot end with Maxwell.
    6
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  • Think and Grow rich is in my top 5 books of all time!
    Think and Grow rich is in my top 5 books of all time!
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  • It’s also helpful to consider what the Metaverse is often, but incorrectly, likened to. While each of these analogies is likely to be a part of the Metaverse, they aren’t actually the Metaverse. For example, The Metaverse is not…

    1. A “virtual world” – Virtual worlds and games with AI-driven characters have existed for decades, as have those populated with “real” humans in real-time. This isn’t a “meta” (Greek for “beyond”) universe, just a synthetic and fictional one designed for a single purpose (a game).

    2. A “virtual space” – Digital content experiences like Second Life are often seen as “proto-Metaverses” because they (A) lack game-like goals or skill systems; (B) are virtual hangouts that persist; (C) offer nearly synchronous content updates; and (D) have real humans represented by digital avatars. However, these are not sufficient attributes for the Metaverse.

    3. “Virtual reality” – VR is a way to experience a virtual world or space. Sense of presence in a digital world doesn’t make a Metaverse. It is like saying you have a thriving city because you can see and walk around it.

    4. A “digital and virtual economy” – These, too, already exist. Individual games such as World of Warcraft have long had functioning economies where real people trade virtual goods for real money, or perform virtual tasks in exchange for real money. In addition, platforms such as Amazon’s Mechanical Turk, as well as technologies such as Bitcoin, are based around the hiring of individuals/businesses/computational power to perform virtual and digital tasks. We are already transacting at scale for purely digital items for purely digital activities via purely digital marketplaces.

    5. A “game” – Fortnite has many elements of the Metaverse. It (A) mashes up IP; (B) has a consistent identity that spans multiple closed platforms; (C) is a gateway to a myriad of experiences, some of which are purely social; (D) compensates creators for creating content, etc. However, as is the case with Ready Player One, it remains too narrow in what it does, how far it extends, and what “work” can occur (at least for now). While the Metaverse may have some game-like goals, include games, and involve gamification, it is not itself a game, nor is it oriented around specific objectives.

    6. A “virtual theme park or Disneyland” – Not only will the “attractions” be infinite, they will not be centrally “designed” or programmed like Disneyland, nor will they all be about fun or entertainment. In addition, the distribution of engagement will have a very long tail

    7. A “new app store” – No one needs another way to open apps, nor would doing so “in VR” (as an example) unlock/enable the sorts of value supposed by a successor Internet. The Metaverse is substantively different from today’s Internet/mobile models, architecture, and priorities.

    8. A “new UGC platform” – The Metaverse is not just another YouTube or Facebook-like platform in which countless individuals can “create”, “share”, and “monetize” content, and where the most popular content represents only the tiniest share of overall consumption. The Metaverse will be a place in which proper empires are invested in and built, and where these richly capitalized businesses can fully own a customer, control APIs/data, unit economics, etc. In addition, it’s likely that, as with the web, a dozen or so platforms hold significant shares of user time, experiences, content, etc.

    Source: Matthew Bill
    It’s also helpful to consider what the Metaverse is often, but incorrectly, likened to. While each of these analogies is likely to be a part of the Metaverse, they aren’t actually the Metaverse. For example, The Metaverse is not… 1. A “virtual world” – Virtual worlds and games with AI-driven characters have existed for decades, as have those populated with “real” humans in real-time. This isn’t a “meta” (Greek for “beyond”) universe, just a synthetic and fictional one designed for a single purpose (a game). 2. A “virtual space” – Digital content experiences like Second Life are often seen as “proto-Metaverses” because they (A) lack game-like goals or skill systems; (B) are virtual hangouts that persist; (C) offer nearly synchronous content updates; and (D) have real humans represented by digital avatars. However, these are not sufficient attributes for the Metaverse. 3. “Virtual reality” – VR is a way to experience a virtual world or space. Sense of presence in a digital world doesn’t make a Metaverse. It is like saying you have a thriving city because you can see and walk around it. 4. A “digital and virtual economy” – These, too, already exist. Individual games such as World of Warcraft have long had functioning economies where real people trade virtual goods for real money, or perform virtual tasks in exchange for real money. In addition, platforms such as Amazon’s Mechanical Turk, as well as technologies such as Bitcoin, are based around the hiring of individuals/businesses/computational power to perform virtual and digital tasks. We are already transacting at scale for purely digital items for purely digital activities via purely digital marketplaces. 5. A “game” – Fortnite has many elements of the Metaverse. It (A) mashes up IP; (B) has a consistent identity that spans multiple closed platforms; (C) is a gateway to a myriad of experiences, some of which are purely social; (D) compensates creators for creating content, etc. However, as is the case with Ready Player One, it remains too narrow in what it does, how far it extends, and what “work” can occur (at least for now). While the Metaverse may have some game-like goals, include games, and involve gamification, it is not itself a game, nor is it oriented around specific objectives. 6. A “virtual theme park or Disneyland” – Not only will the “attractions” be infinite, they will not be centrally “designed” or programmed like Disneyland, nor will they all be about fun or entertainment. In addition, the distribution of engagement will have a very long tail 7. A “new app store” – No one needs another way to open apps, nor would doing so “in VR” (as an example) unlock/enable the sorts of value supposed by a successor Internet. The Metaverse is substantively different from today’s Internet/mobile models, architecture, and priorities. 8. A “new UGC platform” – The Metaverse is not just another YouTube or Facebook-like platform in which countless individuals can “create”, “share”, and “monetize” content, and where the most popular content represents only the tiniest share of overall consumption. The Metaverse will be a place in which proper empires are invested in and built, and where these richly capitalized businesses can fully own a customer, control APIs/data, unit economics, etc. In addition, it’s likely that, as with the web, a dozen or so platforms hold significant shares of user time, experiences, content, etc. Source: Matthew Bill
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  • Y'all know how rich I'd be right now if this was a real thing?
    Y'all know how rich I'd be right now if this was a real thing? :grinning-squinting-face:
    2
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  • https://due.com/blog/6-rich-people-habits-that-will-change-your-life/
    https://due.com/blog/6-rich-people-habits-that-will-change-your-life/
    DUE.COM
    6 Rich People Habits That Will Change Your Life - Due
    If you want to become rich, then you need to embrace the following six life-changing habits as soon as possible.
    2
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